Canon
We start the Burning Crusade! – Mechwarrior 5:
We start the Burning Crusade! – Mechwarrior 5: Mercenaries Modded | YAML + The Dragon’s Gambit 33
#start #Burning #Crusade #Mechwarrior
“Baradul”
The new Mechwarrior 5: Mercenaries DLC “The Dragon’s Gambit” has arrived. Let’s take a look at all the gameplay aspects, story, new Mechs and weapon systems together. In this playthrough we will start a new career as a Mechwarrior thrown int o a conflict against our will.
MY MOD COLLECTION ►…
source
To see the full content, share this page by clicking one of the buttons below |
Hey baradule, wanted to say I love your videos and I have been playing since I was a child. My first was mech assault and have loved the franchise ever since. I just got a PC and got mech warrior online and wanted to know if you would be willing to try a build and possibly showcase it in a video. Love your content and you definitely inspired me to play online. I hope I can play a game with you one day.
@baradul I really would love to see you try the JM6-S. I put 4 AC-5 BF’s in it and with all the cooldown reduction it comes with, the dps is through the rough! I can hear you giggling over the dakka. Only hang up is until you get clan endo, and clan XL it’s difficult to fit enough ammo on it to be for more than just short missions. I also know adding FCS for ballistic makes it even more insane among several other things. Check it out, I’m sure you’d love it.
PS. There’s a mod for giving the commander Quirks. It’s a very nice addition.
I put three lrm 10's on my hero Orion, with 7 tons of ammo and decent cooling I can continuously fire until the problem at hand ceases to be an issue 😂
You should try doing a leopard realism run – only allow yourself as many mechs out of storage as you have mech bays: 4.
Any chance you are going to look at updating the cyote mission pack so that it includes aerospace fighters?
The Pirate's Bane may benefit from some upgraded machine guns or small lasers
Orion still isn't at max armor… just saying
I use the yellow jacket on a few mechs. They're fun and nasty. But "We have nothing else to sell." You have over 100 single heat sinks. You can sell some my man
You need to get the best level weapons on the locust asap man
hi all. I've been out of this game for a year, because of updates ruining the mods constantly.
Can I ask, is this still the case? I'm contemplating buying the last dlc and give it another go.
I noticed that treasure hunting cantina missions give 4 upgrade points each.
The XL upgrade being a separate component to the engine core itself is such a weird concept. Like imagine being on the battlefield and an enemy shot crits your XL upgrade component. Mech instantly becomes 5 tons heavier and your legs crumple.
Hellbringer DPS went from 19.5 to 34.46. I think you're gonna enjoy that monster even more now!
I still don't understand why the Whitworth has an XL engine. 😀
The biggest problem I have with the inferno SRM builds is that it'd usually just work better to have more normal SRMs and kill things with them instead of shutting things down.
Why not just drop the mech into cold storage? Doesnt that strip the equipment?
Your NPC's will never improve their DPS until you do their weapon groups on the mech when in Mechbay
This is more of a modding question, but how exactly are the quirks for the mechs generated in MW5?
From what I can tell, it's pretty much Russian roulette, and you get what you get when the computer spawns the mech.
Don't have the tools or some of the know how how to do it because I don't know the programming too well yet, but I would love to see a mod where you could transfer the quirk of a mech into another one.
So let's just say you like The quirk, but you don't like the mech, you can take it out of that mech and transplant it into another one. Similar how you can take out bits and bobs out of one mech, and repurpose it in a different one.
If you could swap around the quirks to fit your needs, that would be a very useful mod
Don't have the technical know how to do it yet but I would build something like that if I could. Is anybody know the mechanics of the game and how that applies program-wise?
Just asking because I have not seen any information on that explaining how it works. Just wondering if somebody knows.
Updated tally of stuff to be done:
* Investigate Medium Claws – Work well but where do they fit?
* Find Medium Scrap Rifle Ammo – IN PROGRESS
* Convert more low tier weapons – IN PROGRESS
* Rebuild Locust LAM – LIGHT RIFLES AND OTHER THINGS TO MAKE IT LESS SQUISHY
* Build a Nova – DONE
* Build Crusader – DONE
* Add AMS to all heavy mechs – IN PROGRESS
* Collect parts for Stormcrow
* Build an SRM 6 (c) mech build – SEE CRUSADER
* Rebuild the Orion – IN PROGRESS
* Mount GUARDIAN ECM on mechs – IN PROGRESS
* Refit Hellbringer with Scrap Cannon – IN PROGRESS
* Add ROYAL JUMPJET to all Heavy mechs – IN PROGRESS
Once again the Locust Pirate's Bane shows how good it is in the recon mission. I agree that the flamers on the Crusader are maybe a little too much but it does turn you into "Baradul the Burninator!"
Snowshoe and Mist were at the bottom there, you already picked them up. You've got Kelpie to pick up on Addicks and Chainsaw on Solaris which are both sorta nearby.
I have found manually powering on speeds things up a little at the start of the missions.
Man you need to set up your lance with those mechcommander voices. Set hunter for one of your good pilots. Love that guy. Plus, the call outs are better. They call when enemy mechs are killed and stuff.
from what I'm seeing online, the "Scrap" guns use scrap piles and FPS as ammo
Unlocking the Black Markets would be a good upgrade to save for, so you can buy high tier weapons and ammo
Tech, watching Comstar-Tutorial online: "Ok, we should have that hunk of junk fixed in exactly 10 days"
Hi I was wondering if you could do a short video showing your mods and what they do for you. I've looked at the beginning of the raselhauge modded series where u kind of scroll through them quickly but I'm missing a few things I see in your game that I'd enjoy trying out. Enjoy your content, thanks.
If you like throwing heat around, the Clan Plasma Cannon is the way to go.
2 of them can push an overheating mech to go supernova. Skip shutdown, proceed directly to core breach.
The paper model for the Nova looks so ridiculous. 😄
The shadow hawk having slightly uneven leg armor is eating at me
Wait, the main character’s callsign is “psycho”?
Don’t forget to try ppc and light rifles on the LAM.
Love the WoW reference.
Can we see the Whitworth on the battlefield please? It's a rare sight
LoL!
Baradul: "This lump of metal will be repaired in 10 days!"
Fahad: "Oh shit…" <throws away the bottle of Timbiki Dark and gets back to work>
You should train Butler. Kind of low right now, but max evasion is 9. It's too bad the mech/pilot selection screens don't let you organize them into groups. Mech selection could just show you the mech bay layout
I love flamer builds, 3x H flamer is what I use as close range defence weapons on my stone rhino's, they wreck everything that comes close.
Rating !
"just a small laser"
not the smartest thing to say when in a locust
a few moments later: Q.E.D.
those techs must be miracle workers
getting that ruin up and running at all,
much less in just 10 days? incredible.
What's a little napalm between adversaries?
Hi baradul