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MSFS BEST VR SETTINGS GUIDE 2023 HP REVERB G2 | SET and

MSFS BEST VR SETTINGS GUIDE 2023 HP REVERB G2 | SET and FORGET! RTX 3070 / 4070 / 4090

#MSFS #SETTINGS #GUIDE #REVERB #SET

“VR Flight Sim Guy”

My updated guide for all your essential VR settings in Microsoft Flight Simulator for HP Reverb G2 users.

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49 Comments

  1. Hi

    Just a question. Thus video you said is for 3070 / 4070 / 4090 cards. I also have a G2 and a 4090 card. Can you make an actual video with all these new possibilities in msfs. Or what is difference in thus video between the 3 cards. I haven't found any different settings. I'm sure that a 4090 could have better settings than 3070.
    Please

    Thank you

  2. I know its an older video, but I appreciate your focus on the Reverb G2 here. Seems like the newer headsets are getting all the focus lately. I see that Microsoft has deprecated WMR and won't include it in future versions of Windows (12 I suppose). This probably puts the stake through the heart of the Reverb G2 in the not too distant future. So us G2 owners will probably be looking to upgrade, sadly. Thanks again.

  3. Thanks for this, just i side note that someone might get helped by: I get a much smoother experience if i use motion reprojection in openxr tools, and turn turbo mode off in openxr toolkit. Best frame rate, optical flow disabled and leave prefer frame rate over latency unchecked in tools. Turbo mode should override motion projection, but there might be an conflict if both are enabled simultaneously.

  4. I have found woth my g2 using xr toolkit with 45fps locked reprojection that cas shapening in xr toolkit and amd fidelity sharpening in msfs options created much more motion glitching (the watery jitters)
    If you turn all sharpening off you find reprojection works so much nicer and you can add a touch back in and then supersample a tiny bit to regain the sharpness
    Its working well for me

  5. Hi Steve. Why did you recommend direct x11 for mid to high end users this time? I saw an older video where you compared direct x11 vs 12 for MSFS and you preferred direct x12. Thank you for the video!

  6. I subscribed a few months ago but this is my first comment. I have a Reverb G2 V2, an RTX 3080 10gb OCed to 1800/55000, a 13600KF OCed to 55/55/54/54/53/53 // 44/ x 8, and 32gb of DDR5 RAM at 5600. I used your exact setting for a 3070 (with DLSS/Balanced) and I am NOW finally getting what I would consider the absolute BEST visuals in this headset. I tried many other configuration from other sources and I was always very unhappy with the results. I had been using a Meta Quest 2 with link cable and could not get the visuals I now get with the Reverb G2. Before I used your settings, I had though I had made a big mistake buying the Reverb G2… I no longer think that way now! Thank you so much for your efforts and time. You have made this simmer a very happy man!!! 😁

  7. It is so frustrating that FBW or Fenix have not managed to synchronize the thrust lever to this day. With VR controller it is not possible to operate the thrust lever reasonably. You can only operate one lever of the two at a time. This makes a flight impossible

  8. I have the openXR toolkit (from github) running for my pimaxXR. Should I also be downloading the openXR toolkit for windows mixed reality or is having both pointless? I'm assuming the internal menu (when using VR) is identical either way?

  9. Hey pal thanks for the video! with a i5, 11400f ,rtx 3060, and reverb g2, my reverb screens looks too white , like if it has Gamma too high , how can i fix this?. tried playing with brightness and contrast but doesnt work, thanks

  10. Thanks for this Steve. I've got a 12700k/4090 and last week i was getting ready to upgrade the system to the 13700 or 7800x3d. I've been using dx12 dlss for some time now but my fps had got quite poor.

    Yesterday or reset everything and restored everything back on dx11 taa now and it's working better and looking clearer.

    I'm going to give it a further tweak later when i get home with a view to reducing some of the settings (clouds on ultra) and see how i get on.

    Thanks for video refreshing the settings for the g2.

  11. Hey, I just wanted to say I really enjoyed this video and appreciated you putting it out, but I did see some performance differences with my settings compared to yours, and I would be curious to see your reaction trying my settings. Some of my settings are higher than yours, and trying your settings I actually found a significant performance decrease in both frame rates and stutter. My settings seem to run significantly smoother, despite having some of my details set higher than yours. My system is an RTX 4090 and a 13900 KF. My settings are as follows: My anti-aliasing is not using TAA, but is using DLSS super, my world scale is set to 130, just because I found the interiors of the aircraft to be abnormally small when set to 100. I fly in real life, so the scale to me just seemed off. I have terrain level of detail set to 300, pre-cashing set to ultra, terrain vector data set to high, buildings set to high, trees grass and bushes all set to ultra, objects level of detail is set to 200, clouds ultra, texture resolution high, anistropic filtering 16, super sampling set to 8 x 8, texture synthesis ultra, water waves high, shadow maps and terrain shadows both set to 2048, contacts shadows ultra, windshield effects ultra, ambient occlusion all the way off, cube map reflections 256 Ray marched reflections high, light shafts high, bloom on, and glass cockpit refresh set to high. I would be curious to see how your experience is with my settings, considering we are running such a similar hardware set up. A lot of my quality settings are higher than yours, and I am getting between 40 and 50 frames per second with no stutter. The only time I run into stutter issues is with large areas of photogrammetry. This is with the reverb G2. My Pimax Crystal is on the way!

  12. Out of curiosity, why DX11 and not DX12?
    I found that using my RTX3080 I got less micro stutters using DX12. But having upgraded to 4080, I am not sure which is better now, it's very subtle, but I think DX11 works better for me now.
    I am courious what are your findings.

  13. I think contact shadows especially and less so ambient occlusion make a massive difference on how trees look. With them turned off the trees look so terrible to me that it’s immersion-breaking, because there are just no shadows on them. So even on the 3070 I take the small performance hit and leave those on low. But it was a really good tip to try DLSS, when it was introduced initially I tried it and found it terrible because text on displays was completely blurred, so I stuck with TAA. Now that seems to have been fixed (or the trick was to set OXR to 100%), and DLSS looks a lot crisper all round, although text is still slightly more blurred than under TAA.

  14. Hello, thanks for your videos. it's difficult for me to see what the settings are (my english is bad) did they exists somewhere in txt format ? i notised to not use ultra on cloud and ray march reflexion. Good sky !

  15. hello i have a gtx 4090 am trying to get the fps up in the flight sim i must be doingg some thing wrong driving me made keep geting 20 fps it starts off on load up screen in the 40s to 50s then drops in the sim

  16. So i just got the reverb g2 up and running, set the motion projection to 1/2 framerate , 100% render scale. You what, 145 frames per second? Not sure if the msi fps counter is working right. Looks like butter and the difference compared to the good old oculus rift is eye popping! Maybe i need to ramp up the ultras a bit

    Edit
    Framerate is 45 htz after reboot, that makes sense!

  17. Hi Steve, again a very educational video 👌🏼 I am still trying to figure out what exactly is render scaling and motion reprojection I’m looking for a simple explanation for that so I see what is exactly 😉 Thanks in advance! Happy flying!

  18. Hi Steve, thanks a lot. I have a RTX 3080 and HP Reverb G2, following your suggestions and tips it is running smoothly and with a very good resolution. I have to say that I am using supersampling with OpeXR Toolkit to 3700. It makes a big difference in the shake of clarity. I encourage to everyone to test it, it is really amazing !!!

  19. With your 4090 what choice setting are you using 150% in the open wmr open xr or do you have the openxr tool kit override resolution bumped up how high can I go. I have the 4090 1300k and reverb g2. Thanks Steve

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