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Astro Bot on PS5 – Virtually Flawless – Digital Foundry
Astro Bot on PS5 – Virtually Flawless – Digital Foundry Tech Review
#Astro #Bot #PS5 #Virtually #Flawless #Digital #Foundry
“Digital Foundry”
Team Asobi creates unforgettable platform games and with Astro Bot on PlayStation 5, the developers have done it again with an outstanding effort that’s up there with Nintendo at its best – with its own range of individual flourishes and features. The joy of video games is encapsulated in this…
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I wish this is the current direction of video games instead of focusing on realistic lighting and textures. Interactivity is literally the main difference between a video and a video game. Games should mainly focus on that. Doesn't mean graphics and fidelity are pointless but let's not get ahead of what the current hardware is capable of. Make game worlds feel alive instead of making them look alive.
didnt have much interest, i preordered it like Wednesday last week. Got it friday, put in whatever time i could till i 100%'d it with a platinum trophy. Even looked up the bots in astro's playroom. I had 0 expectations and I think I fell in love this weekend.
Game of the year……
There is raytracing – at least on astrobots helmet. Its so shiny.
I don't wana take away from the achievement of the developers but if your game has DRS and drops it's resolution by 44%, that's not flawless. A Switch game with a DRS range from (sometimes below) 720p tp 1080p is hardly flawless
LOVING this game, thanks for the great coverage on it. I didn't watch it at launch until I got several hours into the game as to try and keep it fresh as possible. Curious if this will get a ps5 pro patch, either unlock frame rate/120 mode or I guess it would potentially just stay at the upper range of the dynamic res. But I'll probably be too impatient and 100% the game before ps5 pro is released.
I was constipated and had a 110 fever and I just hugged the Astro Bot case and all was well in 10 minutes I was ok to go run a marathon for the habitually constipated. What a fluff review yummyo😊
if they release this game for PC I would buy it.
Every word of this was on point… Astro is gaming bliss. I feel like a kid again playing it. So glad I bought it, and I know what every kid in my family is getting for Christmas!
I feel like a lot of the DNA of the Knack games is interwoven into this game, it's really cool to see all the small objects interacting with each other.
I’m very glad that the game turned out to be so good. Sony deserves a solid and awesome sequel to the popular Astro-Bot.
G. O. T. Y
They randomly made the best platformer ever made period.
I was on a nostalgia trip just watching the gameplay. Not because what this game represents for PlayStation and its history. It reminds me of how video games used to be a fun, enjoyable experience rather than the sweaty, serious, overcompetitive, cash-grabby painful experience it has become over the past decade.
The first 2 minutes of this video is the most embarrassing shilling
Would be fun if the Dualsense controller had hall effect joysticks! But unfortunately stick drift wouldn't allow most people to fully enjoy this game.
It’s literally a Mario game. 😂
The physic is unbelievable !
John's from Pittsburgh?
Now I want an Ape Escape game with this kind of interactivity and polish 🤩
This game makes me want to play a 4K60 Mario game with the DualSense.
Astro Goty
So this has Borderlands 2 effects from 2012, except on steroids with today's hardware. Cool. I always wished games did more physics simulations like that. Hope this shows up on PC.
I’m surprised no one is mentioning the raised black level.
This dev needs to do next Ratched game
This is what knox wanted to be but failed
After watching this and GameRanx' video, I'm reminded how much i LOVED playroom 4 years ago and cannot WAIT to get home and crush this tonight. Wild that Sony released this and that other game that shall not be named all within the same month 🤣🤣