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Counterattack Against The Impossible AI’s In Sins Of The
Counterattack Against The Impossible AI’s In Sins Of The Solar Empire 2 – 10 Player FFA Part 3
#Counterattack #Impossible #AIs #Sins
“ThreatXtra”
Hello There and welcome to Sins Of The Solar Empire 2 a new RTS/4x game… well its actually a very dedicated sequel to Sins Of …
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Not sure why I wasn't following you already
Be careful with that phase gate. You're inviting your capital to a straight line invasion from other planets with a phase gate…
i love that you named your Titan HMS Vicotry instead of Victory lol
I found a huge problem with the AI in this game no matter what difficulty you play on. Once you got a big deathball of a fleet the AI will always try to flee from your fleet even as youre bombing their homeplanet to bits with capital victory on.
Its like once you reach a critical mass of ships youre guaranteed to win because the A.I. simply refuses to fight you and lets you roll over one planet after the other.
Even when youre playing against teams they dont seem to coordinate their fleets at all.
Not once have they tried to stop me with two fleets against one (even on impossible) and its been like this every single game ive played so far.
This has been amazing. I hope you keep this series up. I haven't been this pumped since you were neck deep in those Starsector runs.
you killed your own cap (ark royal) activating that defence skill while spooling up for warp. it interrupted it as you demonstrated…
I see u dont make many gauss turrets. Any reason for this? (soz got the game yesterday haha)