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Dragon’s Dogma 2 – Before You Buy

Dragon’s Dogma 2 – Before You Buy

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Dragon’s Dogma 2 (PC, PS5, Xbox Series X/S) is the next installment in Capcom’s cult hit RPG series. How is it? Let’s talk.
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27 Comments

  1. My friend is the same way. Complains about handholding and then in games without it they never finish and complain they didn’t know what to do, who to talk to or where to go.

  2. the real problem of this game is not the microtransactions (those are really a non-issue) or even the terrible performance… it's the lack of variety in every aspect of the game. enemies, locations, armour, builds. i don't think there's a single dungeon in the game that isn't a cave. there are no areas that feel uniquely designed. it's the same environments, with the same 4 basic enemy types and 4 bosses, repeated ad nauseum. and my god is the game trivially easy and ridiculously short. no wonder they padded it with trash mob spam.

  3. Pls don't buy this game it's a walking simulator and inventory manage game. Spent hours looking for a guy to complete a mission because I didn't want to look for a guide only for my pawn to say he only comes at night as soon as he said that instantly deleted the game. Perhaps fortnite😅

  4. my main interrogation is: how does the combat feels? yeah you say it's feels good, but what does that mean? is it more like a dark souls game, where movement is heavy and kinda slow, or more like a witcher 3 kinda combat, where it is very fast-paced?

  5. My biggest two issues with DD2 are that they crippled the vocations/system and that the story is bare bones to non existent, at least compared to the first game. I'm unsure how to feel now that strider is split into two separate classes and that ranger now has no dedicated melee weapon, it can get a little boring just spamming arrows. Not to mention, we can only have 4 skill equipped at a time, whereas in DD1 you had access to skills from both your primary and secondary weapon: sword and shield, bow and dagger, sword and bow. Spell casters could have six spells and warrior I believe also had more than 4 skills. When I obtained warfarer I thought it had so much potential, wear any armor, equip any skill and use every weapon with the ability to switch on the fly, until I discovered your skills don't change to match the weapon equipped, and you are limited to 3 separate skills if you want to use more than one weapon, because the weapon switch takes up a skill slot. Oh yeah the warfarer vocation also chunks your stats so you are SIGNIFICANTLY weaker in every aspect. Mystic spearhand is a poor replacement for mystic knight, some of the skills are cool but the uncharged magic bolt is useless and it lacks the versatility of mystic knight. Another thing is that the "hybrid" vocations don't feel like actual hybrids, they are unique granted but with the exception of magick archer they all lack the versatility that the DD1 hybrids brought, my main gripe being locking you into one weapon type.

    Lastly the game's story is good initially but it begins falling off once you enter Vermund and it just feels rushed. I have also failed to see any mention or reference to the story of the first game, which has some massive implications. Other things I had a problem with are glitches that range from minor inconveniences to locking me out of questlines and causing several characters to just disappear from the game or get locked into idle chatter, locking me out of skills.

    I loved the first game and I like this one, combat is great, pawn system is great, exploration is nice, and the world building is beautiful but until they fix the glitches or change the vocation system the game remains and will not go above a 7/10 for me.

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