Nintendo

How Did NES Games Do It All in 40KB?

How Did NES Games Do It All in 40KB?

#NES #Games #40KB

“Inkbox”

The Nintendo Entertainment System (released as the Family Computer in Japan) is the world’s most iconic home game console.

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26 Comments

  1. Why don't you try and make a SNES game but write it in C ? I've seen a few Sega Genesis home brew cames written in C but there is a development kit for it now in C but I don't know if there is an equivalent development kit for the SNES

  2. My first thought was like people kilobytes were also becoming fatter!
    Obviously, that’s not true, kilobytes we’re always able to maintain their physique, Utilizing the accurate and unquestionable mathematical formula to calculate a avg American’s rate of expansion threw its life nocycle (Note: Obviously, unlike them this formula is a slimmed down version, leaving out some variables for time sake!
    ie 1kb =1kb vs 1p = L+1p (+/-) + T x F= O
    Ref… p= person
    T=Time/Life Time
    F=Food/Amount of food consumed (any food)
    O= Obese
    L= Constant for laziness (as laziness is the only constant in this deterministic mathematical calculation!

    Clearly, I simplified it! Some great academics out there are currently working on a revised formula! In theory this formula will be equivalent of the theory of everything in physics. Not too long ago there was an academic paper published, confirming that the larger humans have their a gravitational even though it’s too weak to feel were able to tell simply by the way “food” mass is pulled to said person, essentially Unable to escape making its way closer and closer, coming in contact with that person, Making its way to the center becoming one with that person therefore contributing to the increase of that person mass!

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