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Super Mario RPG #24 – Even More Post Game!

Super Mario RPG #24 – Even More Post Game!

#Super #Mario #RPG #Post #Game

“Chronos”

Welcome back to my let’s play of Super Mario RPG for the Nintendo Switch! Today we continue the post game!

This is the latest patreon poll winner over at if you wish to take part in future patreon series suggestions/polls check the link!

#LetsPlay…

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5 Comments

  1. Two fun facts:

    1. For the fight with the cake, if you use Peach's sleepy sheep attack both of the chefs will immediately go to sleep for several turns so you don't have to worry about them lighting candles (Hence why they were so sleepy at the start)

    2. Peach and Mario already have their ultimate weapons. Frying Pan and Lazy Shell. The devs only added weapons for the rest of the party.

  2. The fact that Geno's superweapon only gives an extra 5 attack means that the devs knew he was just a little too strong.

    While I can understand why they did it, it's the postgame so they should've just allowed him something a little stronger like how they did with Bowser, though Bowser kinda needed it, since you're already facerolling everything up to superbosses

  3. After the Punchinello fight, he'll appear in the ending sequence repairing Bowser's Keep.

    I was narrowly able to beat Booster with a Red Essence. It lasted through two rounds of his train, somehow!

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